Restoration Games hat geschrieben:The field of fantasy card games has gotten a bit crowded over the years. So we decided to go with the Italian Renaissance, which offered intrigue and a whole deck’s worth of colorful characters. [...] Finally, we had to even out the game play. The original game suffered from a runaway leader problem, where an early power play with the dragon card all but assured one player’s elimination from contention and gave the other a big leg up. We tweaked the dragon card—now the Indulgence token—to make it more accessible, less powerful, and easier to understand. Since the variable contracts were such a big part of the fun, we decided to ramp that up with even more options and a more interesting method of meting them out, adding another layer of strategy. Finally, we upped the deck to 36 cards to increase strategic depth and even out the hands between 3- and 4-player games.
Restoration Games hat geschrieben:For this restoration, we were dealing with a game whose design needed no attention. Years of play and multiple versions have honed it to near perfection. On the contrary, one of our primary design challenges was figuring which of the many rules modules to incorporate to create the most fun version. We also wanted to add some variability to the play experience, so we incorporated variable player powers. But mostly, we wanted to bring the component quality up to a high level for a wider audience. Most of our time was spent polishing the look of the game to make it gorgeous and easy to play. We paid special attention to the colors, the layout of the cards, the design of the cars, the details on the board, and more.
Restoration Games hat geschrieben:The obvious first step in our restoration was taking the electronic device and turning it into an app. Doing that allows us to get better sound quality and a more dynamic platform for different modes of play. Next step was ditching the roll and move mechanic and, in general, stripping out some of the luck and adding in a healthy dose of strategy. By replacing the dice for decks of movement cards, it also let us make the decks asymmetrical, which increases the fun and replayability. We also added game effects to the suspect cards to further spice things up. Finally, we gave the whole thing a fresh coat of paint with more current art and design.
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