Beitragvon PzVIE-spielbox » 2. Dezember 2011, 14:45
Am Geek steht schon länger was:
Second expansion for 7 Wonders which includes team rules (optional), a new type of cards and new cards of old types (2 new wonders, new guild cards associated to black cards, new leader cards associated to black cards). This expansion is more aggressive; the interaction between players are greatly increased. The goal is the same.
Team rules : you can play now with 8 players in teams of 2 players which are sit near each other so they can choose right cards to help each other. They can talk and see the cards of each team players.
New type of cards: black cards (city dregs); At each age 9 cards with different effects like:
- a player gain golds and neighbors also but less.
- a great military strength at age 1 but cost more
- embassy cards, at that age, you are not present to compare military forces.
- cemetery cards, you gain victory points at the end but the other players will lose golds that depends on some parameters. Or the others players will lose golds.
- spy cards that will copy symbols from green cards.
- black market to double a resource
- copy chaining (buy cards for free) from others