Beitragvon Roman Pelek » 31. Oktober 2001, 00:58
Hi Corné,
>And of course I did hear remarks about simularities by first eye.
Which was the same with Morisi (and happens with every new game
more or less). People who did play Morisi did never try to compare
Morisi with Siedler after the game, and the same counts for Titicaca
(as far as I know).
By the way: In Holland most people who see it first try to compare it
with Monopoly.<
People always try to put their first impressions into well-known schemes. That's a basic fact of the way we recognise things, human perception can't do without it, for we can handle only few of the information we receive at first sight. I don't see any sense in arguing about it, although it surely often does not meet reality. If your only reference in boardgames is Monopoly, you compare every game to Monopoly. If you've played Siedler most of the time - then you know hex-tiles and you compare a game like "Titicaca" to "Siedler". "Titicaca" neither is a "Siedler"-clone nor another "Monopoly". It's a game in its very own right. EVERY game with hex-tiles, houses, sticks is compared to Siedler in Germany, for Siedler is the game which has made these game-elements popular in Germany - although Klaus Teuber definitely did invent neither of these, he "just" created an exquisite blend of all these elements which has earned an overwhelming popularity around here. So, at the moment, there's noone to blame for it ;-) Of course everyone who knows the differences likes to shake his head when hearing statements like these, I myself can't hear these Siedler-comparisons anymore, but you just can't help it and you can't blame people for it. You know that your games are different, and people who have played your games know that. That should - or must - suffice.
Ciao,
Roman